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Tricky Temple

Solo Project // RELEASED

Tricky Temple

Puzzle Memory Game for Android and WebGL

Tricky Temple is a grid-based puzzle game in a tomb raider setting that will test your memory. Enter dark temple rooms and remember the path to the other side – or your fate is sealed.

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THE PROJECT
I created this game during my semester abroad as part of a module at Abertay University. The task was to create a prototype for a game idea. I decided to realise a minimalist game concept that I had come up with the semester before. I was responsible for all development areas, including game design, coding and art and learned a lot about C# scripting.
LEARNING TO SCRIPT

Even though I had written and adjusted scripts in Unity before, I never really created anything from scratch. Although accompanied by frustration from time to time, this project improved my programming knowledge immensely. I learned how to plan out a game system and how to come up with different solution approaches for a problem.

PLAYTESTING AND GAMEANALYTICS
The whole development process was accompanied by frequent playtesting for another course I took about Analytics and Data-Driven Game Design. The provided feedback created a major positive impact on development. For the final builds, I integrated GameAnalytics into the game, in order to track player behaviour and use it to improve level and UX design.
BEHIND THE SCENES